![]() His active skill discards X cards from his hand and allows him to obtain X building cards in exchange temporarily, an excellent synergy with the passive one.Īll in all, the artistic direction is friendly, the drawings (especially the cards) are of excellent quality, and the mechanics of the game perfectly oiled. On the other hand, the Builder Leader has the passive ability to upgrade any building or wall by reusing an identical map on it, which saves space in the city and provides robust defenses. Besides, its active skill allows you to temporarily upgrade the military cards in hand, which is very useful for deploying boosted units at the wall level. Each leader is unique and completely changes the way of playing.įor example, the General leader allows you to passively obtain rations for each military card you have in your deck, which avoids focusing on building houses, which is usually the perfect way to achieve them. The game proposes to choose a leader this one has a passive and active skill with a relatively long cooldown (cooldown time). We designed it as an End-game content which players can continue to defend Ratropolis against together enemies after wave 30. Also, each game is different, which allows the game to get the rogue-lite label (which has been very fashionable for about a year now). Ratropolis - Ratropolis combines roguelite, deck building, and tower defense with real time strategy gameplay. You'll need to build walls on either side of your city, which extends horizontally, with the game offering a side-scrolling view (like 2D platform games). These cards allow you to both build buildings (single-use cards) and convert your fellow rats into loyal soldiers (multi-use cards). They are nothing more than a house with negative minus 2 tax (level 2). Now lets talks about the ugly duck in the room. Apartment should at least give +20 or +25 Ratizens and +4 or +5 tax. I have zero reason to use an Apartment when I can get more from 3 houses. To do this, you have a deck of cards at your disposal, each costing a certain amount of gold. This is the worst offender of all buildings. The slightest hit on this precious building and the game ends instantly. The primary genre is tower defense: you must protect the town hall (the heart of your city) from invaders at all costs, or you will be defeated. In addition to that, Ratropolis presents a new and, in our opinion, a daring mix of genres. It is their very first game, and it has the merit to offer a mix of new genres: rogue-lite, tower defense, deck building, and city construction/management. Ratropolis is the first game from Cassel Games, an independent studio founded by students of the "Sogang" school in South Korea.
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